TY - JOUR AU - D'Aloia, Adriano PY - 2020/01/01 Y2 - 2024/03/29 TI - Against interactivity. Phenomenological notes on Black Mirror: Bandersnatch JF - Series - International Journal of TV Serial Narratives JA - SERIES VL - 6 IS - 2 SE - Narratives / Aesthetics / Criticism DO - 10.6092/issn.2421-454X/11410 UR - https://series.unibo.it/article/view/11410 SP - AB - Interactive cinema is one of the most interesting areas of experimentation with storytelling form. Black Mirror: Bandersnatch (2018), a stand-alone episode of the acclaimed British television series available on Netflix, has restarted the debate around this genre. This article offers a discussion of several critical elements inherent to the experience of viewing Bandersnatch, specifically those related to its interactive, meta-reflexive, and ludic character. The tension between interactive and interpretative cooperation, between actuality and virtuality, between self-reflexivity and self-referentiality, between free choice and control, between co-authorship and authority, and between gaming and gambling, bring out the contradictions of a product characteristic of the current transmedial landscape. ER -